﻿package mortal.game.scene3D.player.entity
{

    public interface IGame2D extends IDispose
    {

        public function IGame2D();

        function set x2d(param1:Number) : void;

        function get x2d() : Number;

        function set y2d(param1:Number) : void;

        function get y2d() : Number;

        function set direction(param1:Number) : void;

        function get direction() : Number;

        function play(param1:int = 0) : void;

    }
}
